<!-- ISO AMS R: Relations -->
<!-- $Id$ -->
<!-- Derived from the corresponding ISO 8879 standard entity set -->
<!-- Checked against MathML 2.0 2nd Ed -->

<!ENTITY ape	"&#x224A;"> <!-- approximate, equals -->
<!ENTITY asymp	"&#x224D;"> <!-- asymptotically equal to. MathML has 2248 -->
<!ENTITY bcong	"&#x224C;"> <!-- revers congruent -->
<!ENTITY bepsi	"&#x03F6;"> <!-- such that -->
<!ENTITY bowtie	"&#x22C8;"> <!-- bowtie -->
<!ENTITY bsim	"&#x223D;"> <!-- reverse similar -->
<!ENTITY bsime	"&#x22CD;"> <!-- reverse similar, eq -->
<!ENTITY bump	"&#x224E;"> <!-- bumpy equals -->
<!ENTITY bumpe	"&#x224F;"> <!-- bumpy equals, equals -->
<!ENTITY cire	"&#x2257;"> <!-- circle, equals -->
<!ENTITY colone	"&#x2254;"> <!-- double colon, equals -->
<!ENTITY cuepr	"&#x22DE;"> <!-- curly eq, precedes -->
<!ENTITY cuesc	"&#x22DF;"> <!-- curly eq, succeeds -->
<!ENTITY cupre	"&#x227C;"> <!-- . Not in MathML -->
<!ENTITY dashv	"&#x22A3;"> <!-- dash, vertical -->
<!ENTITY ecir	"&#x2256;"> <!-- circle on equals sign -->
<!ENTITY ecolon	"&#x2255;"> <!-- equals, colon -->
<!ENTITY eDot	"&#x2251;"> <!-- eq, even dots -->
<!ENTITY efDot	"&#x2252;"> <!-- eq, falling dots -->
<!ENTITY egs	"&#x2A96;"> <!-- equal-or-gtr, slanted -->
<!ENTITY els	"&#x2A95;"> <!-- eq-or-less, slanted -->
<!ENTITY erDot	"&#x2253;"> <!-- eq, rising dots -->
<!ENTITY esdot	"&#x2250;"> <!-- equal, similar -->
<!ENTITY fork	"&#x22D4;"> <!-- pitchfork -->
<!ENTITY frown	"&#x2322;"> <!-- down curve -->
<!ENTITY gap	"&#x2A86;"> <!-- greater, approximate -->
<!ENTITY gE	"&#x2267;"> <!-- greater, double equals -->
<!ENTITY gEl	"&#x2A8C;"> <!-- gt, dbl equals, less -->
<!ENTITY gel	"&#x22DB;"> <!-- greater, equals, less -->
<!ENTITY ges	"&#x2A7E;"> <!-- gt-or- equal, slanted -->
<!ENTITY Gg	"&#x22D9;"> <!-- triple gtr-than -->
<!ENTITY gl	"&#x2277;"> <!-- greater, less -->
<!ENTITY gsdot	"&#x22D7;"> <!-- . not in MathML -->
<!ENTITY gsim	"&#x2273;"> <!-- greater, similar -->
<!ENTITY Gt	"&#x226B;"> <!-- dbl greater-than sign -->
<!ENTITY lap	"&#x2A85;"> <!-- less, approximate -->
<!ENTITY ldot	"&#x22D6;"> <!-- . not in MathML -->
<!ENTITY lE	"&#x2266;"> <!-- less, double equals -->
<!ENTITY lEg	"&#x2A8B;"> <!-- less, dbl eq, greater -->
<!ENTITY leg	"&#x22DA;"> <!-- less, eq, greater -->
<!ENTITY les	"&#x2A7D;"> <!-- less-than-or-eq, slant -->
<!ENTITY lg	"&#x2276;"> <!-- less, greater -->
<!ENTITY Ll	"&#x22D8;"> <!-- triple less-than sign -->
<!ENTITY lsim	"&#x2272;"> <!-- less, similar -->
<!ENTITY Lt	"&#x226A;"> <!-- double less-than sign -->
<!ENTITY ltrie	"&#x22B4;"> <!-- less triangle, eq -->
<!ENTITY mid	"&#x2223;"> <!-- DIVIDES -->
<!ENTITY models	"&#x22A7;"> <!-- MODELS -->
<!ENTITY pr	"&#x227A;"> <!-- precedes -->
<!ENTITY prap	"&#x2AB7;"> <!-- precedes, approximate -->
<!ENTITY pre	"&#x2AAF;"> <!-- precedes, equals -->
<!ENTITY prsim	"&#x227E;"> <!-- precedes, similar -->
<!ENTITY rtrie	"&#x22B5;"> <!-- right tri, eq -->
<!--     samalg	Unknown unicode character. not in MathML -->
<!ENTITY sc	"&#x227B;"> <!-- succeeds -->
<!ENTITY scap	"&#x2AB8;"> <!-- succeeds, approximate -->
<!ENTITY sccue	"&#x227D;"> <!-- succceeds, curly eq -->
<!ENTITY sce	"&#x2AB0;"> <!-- succeeds, equals -->
<!ENTITY scsim	"&#x227F;"> <!-- succeeds, similar -->
<!ENTITY sfrown	"&#x2322;"> <!-- small down curve -->
<!ENTITY smid	"&#x2223;"> <!-- DIVIDES -->
<!ENTITY smile	"&#x2323;"> <!-- up curve -->
<!ENTITY spar	"&#x2225;"> <!-- short parallel -->
<!ENTITY sqsub	"&#x228F;"> <!-- square subset -->
<!ENTITY sqsube	"&#x2291;"> <!-- square subset, equals -->
<!ENTITY sqsup	"&#x2290;"> <!-- square superset -->
<!ENTITY sqsupe	"&#x2292;"> <!-- square superset, eq -->
<!ENTITY ssmile	"&#x2323;"> <!-- small up curve -->
<!ENTITY Sub	"&#x22D0;"> <!-- double subset -->
<!ENTITY subE	"&#x2AC5;"> <!-- subset, dbl equals -->
<!ENTITY Sup	"&#x22D1;"> <!-- dbl superset -->
<!ENTITY supE	"&#x2AC6;"> <!-- superset, dbl equals -->
<!ENTITY thkap	"&#x2248;"> <!-- thick approximate -->
<!ENTITY thksim	"&#x223C;"> <!-- think similar -->
<!ENTITY trie	"&#x225C;"> <!-- triangle, equals -->
<!ENTITY twixt	"&#x226C;"> <!-- between -->
<!ENTITY Vdash	"&#x22A9;"> <!-- dbl vertical, dash -->
<!ENTITY vDash	"&#x22A8;"> <!-- vertical, dbl dash -->
<!ENTITY vdash	"&#x22A2;"> <!-- vertical, dash -->
<!ENTITY vltri	"&#x22B2;"> <!-- l tri, open, var -->
<!ENTITY vprop	"&#x221D;"> <!-- proportional, variant -->
<!ENTITY vrtri	"&#x22B3;"> <!-- r tri, open, var -->
<!ENTITY Vvdash	"&#x22AA;"> <!-- triple vertical, dash -->
